Serious Games

Media Room - Press Releases - 2005



Gaming Allows the Chance to Learn Difficult Skills, such as Surgery or Disaster Management, without Fear of Failure

Originally published September 22, 2005 at The (Baltimore) Daily Record

"...It's the opportunity to create a simulated environment that makes it safe to fail, Tillett said. Wouldn't you rather your surgeon practiced a thousand times in a virtual world than just 10 times in the real?

However, she was careful to note simulations were not meant to replace real, hands-on experience, but to augment it. She said a good example of well-applied, serious gaming could be found in the U.S. military, which ran war games as far back as the 1800s. Tillett said the military and health care industry share training needs.

You have to take young, inexperienced individuals and give them the training and information, and turn it into knowledge and experience, she said..."

Read the full article.

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