BreakAway and Quirkat Release Tariq’s Treasure, First Tri-lingual
Mobile Title in the Middle East
Development, Marketing and Distribution Partnership Continues
To Deliver High Quality Games to Middle East Markets
BALTIMORE, MD (3/13/2008) --- BreakAway, a leading
developer of entertainment games and game-based technology products
and Quirkat, a leading Middle East interactive entertainment services
company today announced the release of Tariq’s Treasure,
a fun-filled, puzzle/strategy title on mobile handsets. Tariq’s
Treasure is the first mobile title released in the Middle East to
offer gamers the choice to play in either Arabic, French or English
language versions.
Tariq’s Treasure is a follow up product to Arabian Lords,
the world’s first bilingual PC strategy game released last year,
exclusively in the Middle East region. BreakAway’s unique partnership
with Quirkat includes the design, development and marketing of fun,
high quality games created specifically for Middle East gamers,
blending state of the art gaming with rich and historical regional
themes. Future game releases include a fantasy-based collectible
card game, set in a mythical kingdom and a PC-based, action-adventure
game for kids of all ages.
“With the successful release of Arabian Lords and Tariq’s Treasure,
games designed exclusively for the Arab world, we’re realizing our
longer term objective to transfer game development expertise and
knowledge across genres and delivery platforms to the fast-growing
Middle East region”, said Deborah Tillett, Executive VP of BreakAway.
“BreakAway’s established experience and vast talent in all aspects
of game design and game play has been a tremendous added value to
our team at Quirkat”, said Mahmoud Khasawneh. “Tariq’s Treasure
is already a highly anticipated sequel to the Arabian Lords phenomenal
success story across the region.”
In Tariq’s Treasure players must rescue Tariq the traveler from
the mysterious and dangerous tunnels of the desert. Players can
take on the role of an agent, archeologist or treasure hunter as
they collect valuable jewels, meet and befriend helpful companions
and fight dangerous creatures in their quest to defeat the ultimate
enemy and rescue Tariq. Players can submit scores and compete on
leaderboards across the region.
Tariq’s Treasure is available across the Middle East via Quirkat’s
distribution network of mobile operators in Jordan, Kuwait, Bahrain,
United Arab Emirates and Saudi Arabia, in addition to the company’s
online casual games portal, Fuzztak (www.fuzztak.com).
About Quirkat (www.quirkat.com)
Established in 2004, Quirkat is the Middle East's leading video
gaming brand with offices in Dubai and Amman. Quirkat is the first
of its kind in spearheading the development and publishing of regionally
relevant content, by capitalizing on its knowledge of the region’s
history, culture, social structures, religions and demographics
About BreakAway, Ltd. (www.breakawayltd.com)
Founded in 1998 in Hunt Valley, MD, BreakAway, Ltd. is a leading
developer of entertainment games and game-based simulations for
modeling, simulation, training, and visualization. By applying tools,
technology, and best practices in game design and development to
the creation of simulations for training, experimentation and decision-making
analysis, BreakAway is an innovator in using game technology to
change the way we learn, communicate, train, and teach.
BreakAway’s flagship product, mōsbē is the first PC-based desktop
development studio created to power serious games. With a suite
of development tools based on game technology packaged in an intuitive
and easy-to-learn user interface, mōsbē™ puts the power to create
customized simulations in the hands of the user.
With a client list that includes Electronic Arts, Microsoft, the
Department of Defense, FDIC, and the National Institute for Justice,
BreakAway has emerged as the top serious games company through its
Lite Simulation products. A three time Deloitte’s Technology Fast
50 winner, BreakAway employs over 100 people in its Hunt Valley,
MD headquarters and at its Corpus Christi, TX and Suffolk, VA offices.
I’ve been saying all my life that games have the power to change the world. We’re proving that every day at BreakAway.
Empower the average subject-matter expert to design and build their own custom simulations, to explore and experiment with their most mission-critical ideas and concepts?
© 2008 BreakAway Ltd.